Boxing
Punch, dodge, and read your opponent in real time.
A fast-growing game studio from the Philippines, building real-time competitive experiences.
Fast rounds. Real opponents. Skill over chance.
Punch, dodge, and read your opponent in real time.
Time your dash across traffic. One mistake and the round is over.
Chain-match puzzle rounds where speed and reads decide the winner.
Race down the lane. Judge the jump. First clean run wins.
Timing-based hook duels that reward patience over mashing.
Fast rounds with stakes that matter. Read your opponent before they read you.
Head-to-head rounds built on timing, reads, and nerve.
Aim, arc, and outplay. Every shot is a read on your opponent.
Fast-growing studio. Real traffic. Ownership from day one.
We work across Unity, TypeScript, Node.js, AWS, and React. Engineers stay close to the product, own their work end to end, and ship in short cycles with tight QA feedback.
The team is small on purpose. Design, engineering, and QA talk every day, decisions move fast, and there is little distance between an idea and a shipped build.
We are based in the Philippines and work remote or hybrid depending on the role. If you want to build real-time games and ship regularly, reach out.
Build real-time competitive gameplay in Unity. You will work closely with design and QA, then ship in short production cycles.
ApplyBuild TypeScript services and APIs that support live game operations. Our public stack is TypeScript, Node.js, and AWS.
ApplyBuild responsive web interfaces with React, TypeScript, and Vite. You will own client-side features end to end, from design handoff through production deploy.
ApplyThe people behind the work.
Fullstack Developer
Architecture, backend, infra
Tester / QA
Quality across the portfolio
Game Developer
Unity gameplay across the lineup
Game Developer
Unity gameplay across the lineup
Game Developer
Unity gameplay across the lineup